// this function create a bmp file to save the current screen; // supported eVC++ 4.0 (wince 4.0) and vc++ 6.0 , test pass; void CSnapDlg::OnScreenSave(const char *filename) { HDC hScrDC, hMemDC; int width, height;
//the pointer will save all pixel point's color value BYTE *lpBitmapBits = NULL;
//creates a device context for the screen device hScrDC = CreateDC(_T("DISPLAY"), NULL, NULL, NULL);
//get the screen point size width = GetDeviceCaps(hScrDC, HORZRES); height = GetDeviceCaps(hScrDC, VERTRES);
//creates a memory device context (DC) compatible with the screen device(hScrDC) hMemDC = CreateCompatibleDC(hScrDC);
//initialise the struct BITMAPINFO for the bimap infomation, //in order to use the function CreateDIBSection // on wince os, each pixel stored by 24 bits(biBitCount=24) //and no compressing(biCompression=0) BITMAPINFO RGB24BitsBITMAPINFO; ZeroMemory(&RGB24BitsBITMAPINFO, sizeof(BITMAPINFO)); RGB24BitsBITMAPINFO.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); RGB24BitsBITMAPINFO.bmiHeader.biWidth = width; RGB24BitsBITMAPINFO.bmiHeader.biHeight = height; RGB24BitsBITMAPINFO.bmiHeader.biPlanes = 1; RGB24BitsBITMAPINFO.bmiHeader.biBitCount = 24;
//use the function CreateDIBSection and SelectObject //in order to get the bimap pointer : lpBitmapBits HBITMAP directBmp = CreateDIBSection(hMemDC, (BITMAPINFO*)&RGB24BitsBITMAPINFO, DIB_RGB_COLORS, (void **)&lpBitmapBits, NULL, 0); HGDIOBJ previousObject = SelectObject(hMemDC, directBmp);
// copy the screen dc to the memory dc BitBlt(hMemDC, 0, 0, width, height, hScrDC, 0, 0, SRCCOPY);
//if you only want to get the every pixel color value, //you can begin here and the following part of this function will be unuseful; //the following part is in order to write file;
//bimap file header in order to write bmp file BITMAPFILEHEADER bmBITMAPFILEHEADER; ZeroMemory(&bmBITMAPFILEHEADER, sizeof(BITMAPFILEHEADER)); bmBITMAPFILEHEADER.bfType = 0x4d42; //bmp bmBITMAPFILEHEADER.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER); bmBITMAPFILEHEADER.bfSize = bmBITMAPFILEHEADER.bfOffBits + ((width*height)*3); ///3=(24 / 8)
//write into file FILE *mStream = NULL; if((mStream = fopen(filename, "wb"))) { //write bitmap file header fwrite(&bmBITMAPFILEHEADER, sizeof(BITMAPFILEHEADER), 1, mStream); //write bitmap info fwrite(&(RGB24BitsBITMAPINFO.bmiHeader), sizeof(BITMAPINFOHEADER), 1, mStream); //write bitmap pixels data fwrite(lpBitmapBits, 3*width*height, 1, mStream); //close file fclose(mStream); }
//delete DeleteObject(hMemDC); DeleteObject(hScrDC); DeleteObject(directBmp); DeleteObject(previousObject); }
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