Canvas之绘制折线图

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匿名技术用户   2020-12-22 11:36   14   0

一、 绘制网格

  1. 绘制网格
  2. 网格的大小
  3. 网格的条数,横线条数,竖线条数,画布高度

网格的条数我们根据画布的大小来对网格大小进行相除,取整

<script>
    var myCanvas = document.querySelector('canvas');
    var ctx = myCanvas.getContext('2d');

    /*1.绘制网格*/
    /*2.网格的大小*/
    var gridSize = 10;
    var canvasHeight = ctx.canvas.height;
    var canvasWidth = ctx.canvas.width;
    /*3.画多少条X轴方向的线 横线的条数  画布高度*/
    var xLineTotal = Math.floor(canvasHeight / gridSize);
    for (var i = 0; i <= xLineTotal; i++) {
        ctx.beginPath();
        ctx.moveTo(0, i * gridSize - 0.5 );
        ctx.lineTo(canvasWidth, i * gridSize - 0.5);
        ctx.strokeStyle = '#eee';
        ctx.stroke();
    }
    /*4.画多少条Y轴方向的线*/
    var yLineTotal = Math.floor(canvasWidth / gridSize);
    for (var i = 0; i <= yLineTotal; i++) {
        ctx.beginPath();
        ctx.moveTo(i*gridSize - 0.5 ,0);
        ctx.lineTo(i*gridSize - 0.5 ,canvasHeight);
        ctx.strokeStyle = '#eee';
        ctx.stroke();
    }
    /*5.遍历的形式去画*/
</script>

结果如图所示:
网格图

二、绘制坐标系

  1. 确定坐标系
  2. 确定原点
  3. 确定距离画布旁边的距离
  4. 确定坐标系轴的长度
  5. 确定箭头的大小-等腰三角形
  6. 绘制箭头填充
<script>
    var myCanvas = document.querySelector('canvas');
    var ctx = myCanvas.getContext('2d');
    var space = 20;
    var arrowSize = 10;

    /*计算原点*/
    var canvasWidth = ctx.canvas.width;
    var canvasHeight = ctx.canvas.height;

    var x0 = space;
    var y0 = canvasHeight - space;

    /*绘制x轴*/
    ctx.beginPath();
    ctx.moveTo(x0, y0);
    ctx.lineTo(canvasWidth - space, y0);
    /*箭头*/
    ctx.lineTo(canvasWidth - space - arrowSize, y0 + arrowSize / 2);
    ctx.lineTo(canvasWidth - space - arrowSize, y0 - arrowSize / 2);
    ctx.lineTo(canvasWidth - space, y0);
    ctx.fill();
    ctx.stroke();

    /*绘制y轴*/
    ctx.beginPath();
    ctx.moveTo(x0, y0);
    ctx.lineTo(space, space);
    /*箭头*/
    ctx.lineTo(space + arrowSize / 2, space + arrowSize);
    ctx.lineTo(space - arrowSize / 2, space + arrowSize);
    ctx.lineTo(space, space);
    ctx.fill();
    ctx.stroke();


</script>

结果如图所示:
坐标系

三、绘制点

  1. 绘制点
  2. 设计点的尺寸
  3. 以坐标中心绘制点
<script>
    var myCanvas = document.querySelector('canvas');
    var ctx = myCanvas.getContext('2d');
    /*点坐标*/
    var coordinate = {
        x:100,
        y:100
    }
    /*点尺寸*/
    var dottedSize = 10;

    ctx.moveTo(coordinate.x - dottedSize / 2,coordinate.y - dottedSize / 2);
    ctx.lineTo(coordinate.x + dottedSize / 2,coordinate.y - dottedSize / 2);
    ctx.lineTo(coordinate.x + dottedSize / 2,coordinate.y + dottedSize / 2);
    ctx.lineTo(coordinate.x - dottedSize / 2,coordinate.y + dottedSize / 2);
    ctx.closePath();
    ctx.fill();

</script>

结果如图所示:
绘制点

四、绘制折线图

注意

  • 绘制的点的位置是根据坐标系的,但是实际上是根据画布来进行定位的,所以就需要进行转换点的位置
  • 在进行连接点的时候,需要进行判定
    • 如果是第一个点,则起点是x0,y0
    • 如果不是第一个点,则起点是上一个点,需要记录
<canvas width="600" height="400"></canvas>
<script>
    /*1.构造函数*/
    var LineChart = function (ctx) {
        /*获取绘图工具*/
        this.ctx = ctx || document.querySelector('canvas').getContext('2d');
        /*画布的大小*/
        this.canvasWidth = this.ctx.canvas.width;
        this.canvasHeight = this.ctx.canvas.height;
        /*网格的大小*/
        this.gridSize = 10;
        /*坐标系的间距*/
        this.space = 20;
        /*坐标原点*/
        this.x0 = this.space;
        this.y0 = this.canvasHeight - this.space;
        /*箭头的大小*/
        this.arrowSize = 10;
        /*绘制点*/
        this.dottedSize = 6;
        /*点的坐标 和数据有关系  数据可视化*/
    }
    /*2.行为方法*/
    LineChart.prototype.init = function (data) {
        this.drawGrid();
        this.drawAxis();
        this.drawDotted(data);
    };
    /*绘制网格*/
    LineChart.prototype.drawGrid = function () {
        /*x方向的线*/
        var xLineTotal = Math.floor(this.canvasHeight / this.gridSize);
        this.ctx.strokeStyle = '#eee';
        for (var i = 0; i <= xLineTotal; i++) {
            this.ctx.beginPath();
            this.ctx.moveTo(0, i * this.gridSize - 0.5);
            this.ctx.lineTo(this.canvasWidth, i * this.gridSize - 0.5);
            this.ctx.stroke();
        }
        /*y方向的线*/
        var yLineTotal = Math.floor(this.canvasWidth / this.gridSize);
        for (var i = 0; i <= yLineTotal; i++) {
            this.ctx.beginPath();
            this.ctx.moveTo(i * this.gridSize - 0.5, 0);
            this.ctx.lineTo(i * this.gridSize - 0.5, this.canvasHeight);
            this.ctx.stroke();
        }
    };
    /*绘制坐标系*/
    LineChart.prototype.drawAxis = function () {
        /*X轴*/
        this.ctx.beginPath();
        this.ctx.strokeStyle = '#000';
        this.ctx.moveTo(this.x0, this.y0);
        this.ctx.lineTo(this.canvasWidth - this.space, this.y0);
        this.ctx.lineTo(this.canvasWidth - this.space - this.arrowSize, this.y0 + this.arrowSize / 2);
        this.ctx.lineTo(this.canvasWidth - this.space - this.arrowSize, this.y0 - this.arrowSize / 2);
        this.ctx.lineTo(this.canvasWidth - this.space, this.y0);
        this.ctx.stroke();
        this.ctx.fill();
        /*Y轴*/
        this.ctx.beginPath();
        this.ctx.strokeStyle = '#000';
        this.ctx.moveTo(this.x0, this.y0);
        this.ctx.lineTo(this.space, this.space);
        this.ctx.lineTo(this.space + this.arrowSize / 2, this.space + this.arrowSize);
        this.ctx.lineTo(this.space - this.arrowSize / 2, this.space + this.arrowSize);
        this.ctx.lineTo(this.space, this.space);
        this.ctx.stroke();
        this.ctx.fill();
    };
    /*绘制所有点*/
    LineChart.prototype.drawDotted = function (data) {
        /*1.数据的坐标 需要转换 canvas坐标*/
        /*2.再进行点的绘制*/
        /*3.把线连起来*/
        var that = this;
        /*记录当前坐标*/
        var prevCanvasX = 0;
        var prevCanvasY = 0;
        data.forEach(function (item, i) {
            /* x = 原点的坐标 + 数据的坐标 */
            /* y = 原点的坐标 - 数据的坐标 */
            var canvasX = that.x0 + item.x;
            var canvasY = that.y0 - item.y;
            /*绘制点*/
            that.ctx.beginPath();
            that.ctx.moveTo(canvasX - that.dottedSize / 2, canvasY - that.dottedSize / 2);
            that.ctx.lineTo(canvasX + that.dottedSize / 2, canvasY - that.dottedSize / 2);
            that.ctx.lineTo(canvasX + that.dottedSize / 2, canvasY + that.dottedSize / 2);
            that.ctx.lineTo(canvasX - that.dottedSize / 2, canvasY + that.dottedSize / 2);
            that.ctx.closePath();
            that.ctx.fill();
            /*点的连线*/
            /*当时第一个点的时候 起点是 x0 y0*/
            /*当时不是第一个点的时候 起点是 上一个点*/
            if(i == 0){
                that.ctx.beginPath();
                that.ctx.moveTo(that.x0,that.y0);
                that.ctx.lineTo(canvasX,canvasY);
                that.ctx.stroke();
            }else{
                /*上一个点*/
                that.ctx.beginPath();
                that.ctx.moveTo(prevCanvasX,prevCanvasY);
                that.ctx.lineTo(canvasX,canvasY);
                that.ctx.stroke();
            }
            /*记录当前的坐标,下一次要用*/
            prevCanvasX = canvasX;
            prevCanvasY = canvasY;
        });
    };
    /*3.初始化*/
    var data = [
        {
            x: 100,
            y: 120
        },
        {
            x: 200,
            y: 160
        },
        {
            x: 300,
            y: 240
        },
        {
            x: 400,
            y: 120
        },
        {
            x: 500,
            y: 80
        }
    ];
    var lineChart = new LineChart();
    lineChart.init(data);
</script>

结果如图所示:
折线图

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