BOOL EnableDebugPrivilge(CString lpName, BOOL fEnable)
{
HANDLE hObject;
LUID Luid;
TOKEN_PRIVILEGES NewStatus;
if (!OpenProcessToken(GetCurrentProcess(), TOKEN_QUERY | TOKEN_ADJUST_PRIVILEGES, &hObject))
{
return FALSE;
}
if (LookupPrivilegeValue(NULL, lpName, &Luid))
{
NewStatus.Privileges[0].Luid = Luid;
NewStatus.PrivilegeCount = 1;
NewStatus.Privileges[0].Attributes = fEnable ? SE_PRIVILEGE_ENABLED : 0;
AdjustTokenPrivileges(hObject, FALSE, &NewStatus, 0, 0, 0);
CloseHandle(hObject);
return TRUE;
}
return FALSE;
}
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