usingUnityEngine;
usingUnityEngine.EventSystems;
publicclassEventTriggerTest:MonoBehaviour
{
//BaseEventData
動態傳入事件資訊
publicvoidOnPointerDown(BaseEventDataeventData)
{
print("OnPointerDown--BaseEventData");
}
//純呼叫
publicvoidOnPointerDown()
{
print("OnPointerDown--non");
}
//傳入int
publicvoidOnPointerDown(inti)
{
print("OnPointerDown--int");
}
}